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Dictionary < ' TKey, ' TValue > type (which is implemented as a hash table), which is the primary associative array type used in C# and Visual Basic. This type may be preferred when writing code that is intended to operate with other languages on the .NET Framework, or when the performance characteristics of a hash table are preferred over ...
Array, a sequence of elements of the same type stored contiguously in memory; Record (also called a structure or struct), a collection of fields . Product type (also called a tuple), a record in which the fields are not named
Some compiled languages such as Ada and Fortran, and some scripting languages such as IDL, MATLAB, and S-Lang, have native support for vectorized operations on arrays. For example, to perform an element by element sum of two arrays, a and b to produce a third c , it is only necessary to write
A 1‑tuple is called a single (or singleton), a 2‑tuple is called an ordered pair or couple, and a 3‑tuple is called a triple (or triplet). The number n can be any nonnegative integer . For example, a complex number can be represented as a 2‑tuple of reals, a quaternion can be represented as a 4‑tuple, an octonion can be represented as ...
The operations that are usually defined for an associative array are: [3] [4] [8] Insert or put add a new (,) pair to the collection, mapping the key to its new value. Any existing mapping is overwritten. The arguments to this operation are the key and the value. Remove or delete
C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).
For example, a two-dimensional array A with three rows and four columns might provide access to the element at the 2nd row and 4th column by the expression A[1][3] in the case of a zero-based indexing system. Thus two indices are used for a two-dimensional array, three for a three-dimensional array, and n for an n-dimensional array.
C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.