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MakerBot Replicator 2 Desktop 3D Printer. In September 2012, MakerBot introduced the Replicator 2. This newest model again increased the build volume, this time to 28.5 cm × 15.3 cm × 15.5 cm (11.2 in × 6.0 in × 6.1 in, L×W×H) and can print at 100 μm per layer. The dual extruder was changed back to a single extruder head, while the ...
The recent 2014 International CES in Las Vegas may have been the tipping point for consumer interest in the 3-D printing space. Both 3D Systems and Stratasys' MakerBot busted out major announcements.
1. Search your inbox for the subject line 'Get Started with AOL Desktop Gold'. 2. Open the email. 3. Click Download AOL Desktop Gold or Update Now. 4. Navigate to your Downloads folder and click Save. 5. Follow the installation steps listed below.
Quill is a painting and animation software for virtual reality. It runs on Microsoft Windows with Oculus Rift headsets. It is used to create 3D paintings and animated cartoons. Quill was released on November 29, 2016 on the Oculus Store. [1]
A library to allow development of marker-based, Natural Feature Tracking and location-based AR applications on the web. It can be used in conjunction with A-Frame (virtual reality framework) or three.js: MindAR: 2021 [19] MIT: A library to allow development of image-tracking and face-tracking types of AR applications on the web.
When the new AOL Desktop software is added to your computer, the AOL Desktop Software popups preference for all screen names on your account are set to 'On,' allowing us to provide you with with helpful information about our products. You can change this preference at any time through our Marketing Preferences center.
Desktop-based virtual reality involves displaying a 3D virtual world on a regular desktop display without use of any specialized VR positional tracking equipment. Many modern first-person video games can be used as an example, using various triggers, responsive characters, and other such interactive devices to make the user feel as though they ...
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.