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  2. ClearType - Wikipedia

    en.wikipedia.org/wiki/ClearType

    U.S. patent 6,225,973 – Mapping samples of foreground/background color image data to pixel sub-components; U.S. patent 6,243,070 – Method and apparatus for detecting and reducing color artifacts in images; U.S. patent 6,393,145 – Methods apparatus and data structures for enhancing the resolution of images to be rendered on patterned ...

  3. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite.

  4. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    [1] [2] [3] LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations. The reduced visual quality of the ...

  5. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Spiral Sphere and Julia, Detail, a computer-generated image created by visual artist Robert W. McGregor using only POV-Ray 3.6 and its built-in scene description language. Ray casting can be used to render an image by tracing light rays backwards from a simulated camera. After finding a point on a surface where a ray originated, another ray is ...

  6. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Since then, there have been considerable efforts and research towards implementing ray tracing at real-time speeds for a variety of purposes on stand-alone desktop configurations. These purposes include interactive 3-D graphics applications such as demoscene productions, computer and video games, and image rendering.

  7. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography).

  8. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  9. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm 's Computer Graphics Research Group, which is now Pixar . [ 1 ]