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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    C dynamic memory allocation refers to performing manual memory management for dynamic memory allocation in the C programming language via a group of functions in the C standard library, namely malloc, realloc, calloc, aligned_alloc and free. [1][2][3] The C++ programming language includes these functions; however, the operators new and delete ...

  3. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    Data structure alignment is the way data is arranged and accessed in computer memory. It consists of three separate but related issues: data alignment, data structure padding, and packing. The CPU in modern computer hardware performs reads and writes to memory most efficiently when the data is naturally aligned, which generally means that the ...

  4. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    Allocator (C++) In C++ computer programming, allocators are a component of the C++ Standard Library. The standard library provides several data structures, such as list and set, commonly referred to as containers. A common trait among these containers is their ability to change size during the execution of the program.

  5. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6] Mixing the two families of operations, e.g., free 'ing new 'ly allocated memory or delete 'ing malloc 'd memory, causes undefined behavior and in practice ...

  6. Region-based memory management - Wikipedia

    en.wikipedia.org/wiki/Region-based_memory_management

    Region-based memory management. In computer science, region-based memory management is a type of memory management in which each allocated object is assigned to a region. A region, also called a zone, arena, area, or memory context, is a collection of allocated objects that can be efficiently reallocated or deallocated all at once.

  7. Flexible array member - Wikipedia

    en.wikipedia.org/wiki/Flexible_array_member

    Flexible array member. C struct data types may end with a flexible array member[1] with no specified size: struct vectord { short len; // there must be at least one other data member double arr[]; // the flexible array member must be last // The compiler may reserve extra padding space here, like it can between struct members }; Typically, such ...

  8. Valgrind - Wikipedia

    en.wikipedia.org/wiki/Valgrind

    Valgrind is in essence a virtual machine using just-in-time compilation techniques, including dynamic recompilation. Nothing from the original program ever gets run directly on the host processor. Instead, Valgrind first translates the program into a temporary, simpler form called intermediate representation (IR), which is a processor-neutral ...

  9. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    Stack-based memory allocation. A typical stack, storing local data and call information for nested procedure calls (not necessarily nested procedures). This stack grows downward from its origin. The stack pointer points to the current topmost datum on the stack. A push operation decrements the pointer and copies the data to the stack; a pop ...