Ad
related to: static and dynamic game theory pdf
Search results
Results From The WOW.Com Content Network
The normal-form representation of a game includes all perceptible and conceivable strategies, and their corresponding payoffs, for each player. In static games of complete, perfect information, a normal-form representation of a game is a specification of players' strategy spaces and payoff functions. A strategy space for a player is the set of ...
In game theory, differential games are a group of problems related to the modeling and analysis of conflict in the context of a dynamical system. More specifically, a state variable or variables evolve over time according to a differential equation. Early analyses reflected military interests, considering two actors—the pursuer and the evader ...
In game theory, a simultaneous game or static game [1] is a game where each player chooses their action without knowledge of the actions chosen by other players. [2] Simultaneous games contrast with sequential games , which are played by the players taking turns (moves alternate between players).
Dynamical systems theory and chaos theory deal with the long-term qualitative behavior of dynamical systems.Here, the focus is not on finding precise solutions to the equations defining the dynamical system (which is often hopeless), but rather to answer questions like "Will the system settle down to a steady state in the long term, and if so, what are the possible steady states?", or "Does ...
In dynamic games with complete information, backward induction is the solution concept, which eliminates non-credible threats as potential strategies for players. A classic example of a dynamic game with complete information is Stackelberg's (1934) sequential-move version of Cournot duopoly.
Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]
Static vs. dynamic. A dynamic model accounts for time-dependent changes in the state of the system, while a static (or steady-state) model calculates the system in equilibrium, and thus is time-invariant. Dynamic models typically are represented by differential equations or difference equations. Explicit vs. implicit.
In game theory, a Perfect Bayesian Equilibrium (PBE) is a solution with Bayesian probability to a turn-based game with incomplete information. More specifically, it is an equilibrium concept that uses Bayesian updating to describe player behavior in dynamic games with incomplete information. Perfect Bayesian equilibria are used to solve the ...