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The developers considered animation extremely important for a fighting game and wanted to make the game "look good in motion", whereas previous installments had been designed to "look good on still shots". Since Bloodline Rebellion, the game has supported dynamic full-body motion blur, making Tekken 6 the first fighting game to do so. [34]
Tekken is a fighting video game series developed by Namco and published by Namco Bandai.The series debuted in 1994 with the arcade version of Tekken and is one of the genre's and Namco's best-selling franchises, with over 55 million units sold, and is the 44th best-selling franchise of all time as of 2023.
Tekken 6 was originally released in arcades in 2007, followed by an updated version in 2008 titled Tekken 6: Bloodline Rebellion. [12] The home version was based on Bloodline Rebellion and was released for the PlayStation 3 and Xbox 360, marking the first time in the series that a game was multiplatform.
The game expanded on the original's tag mechanics, allowing for more flowing tag combos and combined moves, inherited some gameplay mechanics from Tekken 6, and featured characters from more recent Tekken games. It was released as an arcade cabinet in Japan on September 14, 2011, with an "unlimited" revision following on March 27, 2012.
The sub-bosses of the previous two Tekken games were dropped in Tekken 3, since the developers felt it would make for a deeper and more well-rounded game if they focused on the move sets and playability of the core characters rather than on adding bosses. [8] The music for Tekken 3 was composed by Nobuyoshi Sano and Keiichi Okabe.
Tekken (鉄拳) is a 1994 fighting game developed and published by Namco.It was originally released on arcades, then ported to the PlayStation home console in 1995. One of the earliest 3D polygon-based games of the genre, Tekken was Namco's answer to Virtua Fighter and was designed by Seiichi Ishii, who himself was also Virtua Fighter 's designer when he worked at Sega previously. [4]
Game developer studio Namco had wanted to include a Tekken Force character to the series since Tekken 3. Lars' full name was proposed to the staff by an unknown woman from the Swedish embassy in Japan, years before Tekken 6 was developed. [1] Tekken producer Katsuhiro Harada found it "cool" and immediately decided to use the name.
The game retained the numeric title of the Arcade version, unlike the PSP version. This version has both the Tekken 5 and Tekken 5: Dark Resurrection stages and music present. However, the one stage that was present from Tekken 5 in Tekken: Dark Resurrection for the PSP (Final Battle 2) is actually absent in this version. The Space Colony's BGM ...