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  2. Pain (video game) - Wikipedia

    en.wikipedia.org/wiki/Pain_(video_game)

    Pain (stylized as PAIN) is an action video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation 3.It was released as a downloadable title available from the PlayStation Store and was released in North America on November 29, 2007 and in the PAL region on March 20, 2008 and became the most popular downloadable game on the PlayStation Store. [1]

  3. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Some games, such as Boneworks and Half-Life 2, apply forces to individual joints that allow ragdolls to move and behave like humanoids with fully procedural animations. This allows to, for example, knock an enemy down or grab each individual joint and move it around and the physics-based animation would adapt accordingly, which wouldn't be ...

  4. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    A sandbox will have a combination of game mechanics and player freedom that can lead to emergent gameplay, where a player discovers solutions to challenges that may not be intended by the developers. [2] A sandbox sometimes gives the player "transformative" power over the game world, where "the free movement of play alters the more rigid ...

  5. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  7. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  8. Sandbox (video game) - Wikipedia

    en.wikipedia.org/wiki/Sandbox_(video_game)

    Sandbox (stylized as s&box) is an upcoming sandbox game developed and published by Facepunch Studios. Regarded as a spiritual successor to Garry's Mod , the game provides players with a platform from which to develop and play different user-created gamemodes .

  9. The Sandbox (company) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(company)

    The Sandbox was founded as Pixowl in May 2011 by game designer Adrien Duermaël and entrepreneurs Arthur Madrid and Sébastien Borget. [1] The year before, with his wife Laurel Duermaël, a comic book illustrator, Duermaël had created Doodle Grub, a simple game that utilizes accelerometers in smartphones to allow the user to direct a snake-like character in the gameplay by tilting the phone.