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  2. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated.

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1][2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.

  4. Algorithmic art - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_art

    Simple Algorithmic Art, generated using random numbers. Algorithmic art, also known as computer-generated art, is a subset of generative art (generated by an autonomous system) and is related to systems art (influenced by systems theory).

  5. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    In the 1950s, a hardware random number generator named ERNIE was used to draw British premium bond numbers. The first "testing" of random numbers for statistical randomness was developed by M.G. Kendall and B. Babington Smith in the late 1930s, and was based upon looking for certain types of probabilistic expectations in a given sequence. The ...

  6. Applications of randomness - Wikipedia

    en.wikipedia.org/wiki/Applications_of_randomness

    For these applications, truly random numbers are ideal, and very high quality pseudo-random numbers are necessary if truly random numbers, such as coming from a hardware random number generator, are unavailable. Truly random numbers are absolutely required to be assured of the theoretical security provided by the one-time pad — the only ...

  7. Random graph - Wikipedia

    en.wikipedia.org/wiki/Random_graph

    Network science. In mathematics, random graph is the general term to refer to probability distributions over graphs. Random graphs may be described simply by a probability distribution, or by a random process which generates them. [1][2] The theory of random graphs lies at the intersection between graph theory and probability theory.

  8. Random.org - Wikipedia

    en.wikipedia.org/wiki/Random.org

    Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.

  9. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...