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  2. Ambiguous image - Wikipedia

    en.wikipedia.org/wiki/Ambiguous_image

    Ambiguous images or reversible figures are visual forms that create ambiguity by exploiting graphical similarities and other properties of visual system interpretation between two or more distinct image forms. These are famous for inducing the phenomenon of multistable perception. Multistable perception is the occurrence of an image being able ...

  3. Multistable perception - Wikipedia

    en.wikipedia.org/wiki/Multistable_perception

    Examples of visually ambiguous patterns. From top to bottom: Necker cube, Schroeder stairs and a figure that can be interpreted as black or white arrows. Multistable perception (or bistable perception) is a perceptual phenomenon in which an observer experiences an unpredictable sequence of spontaneous subjective changes.

  4. Optical illusion - Wikipedia

    en.wikipedia.org/wiki/Optical_illusion

    The ambiguity of direction of motion due to lack of visual references for depth is shown in the spinning dancer illusion. The spinning dancer appears to be moving clockwise or counterclockwise depending on spontaneous activity in the brain where perception is subjective.

  5. Visual perception - Wikipedia

    en.wikipedia.org/wiki/Visual_perception

    Models based on this idea have been used to describe various visual perceptual functions, such as the perception of motion, the perception of depth, and figure-ground perception. [16] [17] The "wholly empirical theory of perception" is a related and newer approach that rationalizes visual perception without explicitly invoking Bayesian formalisms.

  6. Accidental viewpoint - Wikipedia

    en.wikipedia.org/wiki/Accidental_viewpoint

    Psychologists have exploited the assumption of the generic viewpoint by using an accidental viewpoint to trick the brain into perceiving a scene that is realistically impossible. One famous example of this is the Ames room which uses distortion to create the image of a room that looks regular from an accidental viewpoint. When people interact ...

  7. Necker cube - Wikipedia

    en.wikipedia.org/wiki/Necker_cube

    The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame, two dimensional drawing of a cube with no visual cues as to its orientation, so it can be interpreted to have either the lower-left or the upper-right square as its front side.

  8. Do AI-generated images reinforce gender and racial stereotypes?

    www.aol.com/ai-generated-images-reinforce-gender...

    The prompts used gender-neutral wording to ensure that the results weren't based on any preconceived assumptions about gender or race. ... the AI model will create the best visual representation ...

  9. Biased competition theory - Wikipedia

    en.wikipedia.org/wiki/Biased_Competition_Theory

    Biased competition theory advocates the idea that each object in the visual field competes for cortical representation and cognitive processing. [1] This theory suggests that the process of visual processing can be biased by other mental processes such as bottom-up and top-down systems which prioritize certain features of an object or whole items for attention and further processing.