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  2. Digital Anvil - Wikipedia

    en.wikipedia.org/wiki/Digital_Anvil

    Digital Anvil, Inc. (formerly Digital Anvil Holdings, Inc. [2]) was an American video game developer based in Austin, Texas owned by Microsoft Game Studios (MGS). [3] It was founded in 1996 by brothers Chris and Erin Roberts along with Tony Zurovec, Marten Davies, Craig Cox, John Miles, Eric Peterson and Robert Rodriguez, creators of the Wing Commander franchise from Origin Systems.

  3. Ubisoft Anvil - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Anvil

    Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.

  4. Snowdrop (game engine) - Wikipedia

    en.wikipedia.org/wiki/Snowdrop_(game_engine)

    Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna. It was revealed at E3 2013 with Tom Clancy's The Division, the first game using the engine.

  5. Anvil Studio - Wikipedia

    en.wikipedia.org/wiki/Anvil_studio

    Anvil Studio consists of a free core program with optional add-ons. The free version is a fully functional MIDI editor/sequencer which loads and saves standard MIDI-formatted files, and allows individual tracks to be edited with a: Staff editor, Piano Roll editor, Percussion editor, TAB editor, or; MIDI event list editor. [2]

  6. Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Freelancer_(video_game)

    Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios.It is a chronological sequel to Digital Anvil's Starlancer, a combat flight simulator released in 2000.

  7. Ubisoft - Wikipedia

    en.wikipedia.org/wiki/Ubisoft

    Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.

  8. Category:Digital Anvil games - Wikipedia

    en.wikipedia.org/wiki/Category:Digital_Anvil_games

    This category lists video games developed by Digital Anvil. Pages in category "Digital Anvil games" The following 3 pages are in this category, out of 3 total.

  9. Brute Force (video game) - Wikipedia

    en.wikipedia.org/wiki/Brute_Force_(video_game)

    Digital Anvil was known as a developer of space combat games, and with Brute Force they set out to try something new, specifically a ground-based game. They also wanted to attempt a team-oriented game that would put the player in control of a squad of characters set amid numerous environments. The game was conceived from these few core ideas.