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Scorched Earth is a shareware artillery video game.It was released for MS-DOS in 1991, originally written by Wendell Hicken using Borland C++ and Turbo Assembler. [2] Players control tanks to do turn-based battle in two-dimensional terrain, adjusting the angle and power of each tank turret before each shot.
Scorched Earth: Wendell Hicken: DOS: 1993: Scorched Tanks: Michael Welch: AMI: 1994: Charr: Michael Boeh: AMI: An innovative Artillery clone (Public Domain) for up to eight players, with adjustable difficulty, various protective shields, nice sound effects and especially many varied special projectiles. Downloadable via Aminet ('CHARR100.lha ...
Scorched Earth increased the popularity of the artillery game with its wide variety of weapons, numerous multi-player options, and flexible configuration options. With the increased presence of IBM PC compatibles came the arrival of artillery games to the platform. 1986 saw the release of Tank Wars by Cody Snider. [6]
Scorched 3D is a free and open source artillery game modeled after the MS-DOS game Scorched Earth. Scorched 3D is licensed under the GNU GPL-2.0-or-later, and supports numerous platforms: Windows, Unix-like systems (Linux, FreeBSD, OS X, and Solaris). It makes use of both the Simple DirectMedia Library and wxWidgets.
The Scorched Earth Expansion adds six new biomes, with new creatures such as the Fasolasuchus and the Death Worm. New items can also be crafted, with over fifty of them added to the expansion.
A scorched-earth policy is a military strategy of destroying everything that allows an enemy military force to be able to fight a war, including the deprivation and destruction of water, food, humans, animals, plants and any kind of tools and infrastructure.
S. Sands of Fire; Sarge (video game) Scorched Earth (video game) Scorched Tanks; Seek and Destroy (1996 video game) Shadow Master; Shellshock (video game)
Enjoy a classic game of Hearts and watch out for the Queen of Spades!