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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Implementations of the singleton pattern ensure that only one instance of the singleton class ever exists and typically provide global access to that instance. Typically, this is accomplished by: Declaring all constructors of the class to be private , which prevents it from being instantiated by other objects

  3. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    factory method pattern, which allows a class to defer instantiation to subclasses. [4] prototype pattern, which specifies the kind of object to create using a prototypical instance, and creates new objects by cloning this prototype. singleton pattern, which ensures that a class only has one instance, and provides a global point of access to it. [5]

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    A class accepts the objects it requires from an injector instead of creating the objects directly. — Yes — Factory method: Define an interface for creating a single object, but let subclasses decide which class to instantiate. Factory Method lets a class defer instantiation to subclasses. Yes Yes — Lazy initialization

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with the same names.

  7. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    Coupling is a measure of how strongly one element is connected to, has knowledge of, or relies on other elements. Low coupling is an evaluative pattern that dictates how to assign responsibilities for the following benefits: lower dependency between the classes, change in one class having a lower impact on other classes, higher reuse potential.

  8. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    This pattern can be implemented in several ways depending on the host programming language, such as the singleton design pattern, object-oriented static members in a class and procedural global functions. In Python, the pattern is built into the language, and each .py file is automatically a module.

  9. Singleton - Wikipedia

    en.wikipedia.org/wiki/Singleton

    Singleton (lifestyle), a self-description of individuals without romantic partners, particularly applied to women in their thirties introduced in the novel and film Bridget Jones's Diary; The Singleton, a 2015 British drama film "Singleton" (short story), a short story by Greg Egan; Singleton (cards), a single card in a suit