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  2. Extreme programming - Wikipedia

    en.wikipedia.org/wiki/Extreme_programming

    Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.

  3. Class-responsibility-collaboration card - Wikipedia

    en.wikipedia.org/wiki/Class-responsibility...

    Class-responsibility-collaboration (CRC) cards are a brainstorming tool used in the design of object-oriented software. They were originally proposed by Ward Cunningham and Kent Beck as a teaching tool [1] but are also popular among expert designers [2] and recommended by extreme programming practitioners. [3]

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Join-pattern provides a way to write concurrent, parallel and distributed programs by message passing. Compared to the use of threads and locks, this is a high-level programming model. No — Lock: One thread puts a "lock" on a resource, preventing other threads from accessing or modifying it. [24] No PoEAA [16] Messaging design pattern (MDP)

  5. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Extreme programming (XP) is an agile software development methodology used to implement software systems. This article details the practices used in this methodology. Extreme programming has 12 practices, grouped into four areas, derived from the best practices of software engineering. [1]

  6. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Other methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, and extreme programming. A life-cycle "model" is sometimes considered a more general term for a category of methodologies and a software development "process" is a particular instance as adopted by a ...

  7. Kent Beck - Wikipedia

    en.wikipedia.org/wiki/Kent_Beck

    Kent Beck speaking in 2001. Kent Beck (born 1961) is an American software engineer and the creator of extreme programming, [1] a software development methodology that eschews rigid formal specification for a collaborative and iterative design process.

  8. Extreme project management - Wikipedia

    en.wikipedia.org/wiki/Extreme_project_management

    As it is known, the software industry is a fast growing domain and in constant development and change. Despite the fact that there are plenty of methodologies and techniques used when it comes to project management, some new, and others that have been used for decades, extreme project management is one of the modern approaches to project management in this industry.

  9. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...