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Mass Effect 3 is a 2012 action role-playing video game developed by BioWare and published by Electronic Arts.The third major entry in the Mass Effect series and the final installment of the original trilogy, it was released in March 2012 for Windows, Xbox 360, and PlayStation 3.
Mass Effect 3: Citadel is the final piece of single-player DLC for Mass Effect 3. [3] Unlike its immediate predecessor, Omega, which was developed at BioWare Montreal, Citadel was developed out of BioWare Edmonton, the same studio that headed development on the original Mass Effect trilogy. [9]
Mass Effect 3: Leviathan is a downloadable content (DLC) pack developed by BioWare and published by Electronic Arts for the 2012 action role-playing video game Mass Effect 3. It was released for Microsoft Windows , PlayStation 3 , and Xbox 360 on August 28, 2012, with a delayed release in Europe on the PS3 platform set for August 29, 2012.
The Xbox 360 version includes all DLC that came with the original games, with Cerberus Network for Mass Effect 2 and Mass Effect 3 remaining unchanged. The PC version is the same as Xbox 360, except both Bring Down the Sky and Pinnacle Station are available for free as per the standalone purchase of the PC version.
Mass Effect is an action role-playing game developed by BioWare and published by Microsoft Game Studios, originally released for the Xbox 360 in November 2007. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers.
The Citadel is a fictional space station and megastructure in the Mass Effect franchise of video games developed by BioWare.An ancient station supposedly constructed by the long-dead Protheans, it serves as the hub of interstellar politics and society in the Milky Way galaxy due to its status as the capital of the Citadel Council, the dominant galactic polity within the Mass Effect universe.
An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...
[4] [5] Artwork by American illustrator Syd Mead in particular represents a significant visual influence for the architecture and living conditions of intergalactic society for the Mass Effect setting, such as the Citadel space station. [4] The “geography” of the Mass Effect universe is a blend of fictional concepts and realism. [6]