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  2. Pointing device gesture - Wikipedia

    en.wikipedia.org/wiki/Pointing_device_gesture

    The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.

  3. Drag and drop - Wikipedia

    en.wikipedia.org/wiki/Drag_and_drop

    An image being dragged onto a web browser icon, which opens the image in the web browser. In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object.

  4. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface (GUI) showing various elements: radio buttons, checkboxes, and other elements. A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation.

  5. Mouse chording - Wikipedia

    en.wikipedia.org/wiki/Mouse_chording

    One common application of mouse chording, called rocker navigation, is found in Opera and in mouse gesture extensions for Mozilla Firefox. Rocker navigation typically involves the following two mouse chords: Hold the left button and click the right button to move forward in the browser's history. Hold the right button and click the left button ...

  6. Finger tracking - Wikipedia

    en.wikipedia.org/wiki/Finger_tracking

    Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.

  7. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    The term "gesture recognition" has been used to refer more narrowly to non-text-input handwriting symbols, such as inking on a graphics tablet, multi-touch gestures, and mouse gesture recognition. This is computer interaction through the drawing of symbols with a pointing device cursor.

  8. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  9. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    A simple 2D mouse may be considered a navigation device if it allows the user to move to a different location in a virtual 3D space. Navigation devices such as the treadmill and bicycle make use of the natural ways that humans travel in the real world. Treadmills simulate walking or running and bicycles or similar type equipment simulate ...