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The manual was 15mm thick (over half an inch), but the game only needed 2 MB of installation space. The most recent patch version, 2.60j RC4 (release candidate 4) was released in December 2000. Versions 2.60 and 2.70 are compatible as long as the minor version letter is the same (e.g.: 2.60i can play with 2.70i players).
The binder featured a clear front pocket, within which the "dust jacket" of the book was placed. It could be removed, with the plastic binder reading only "STAR FLEET TECHNICAL MANUAL", just as a real manual might appear. It took the number one spot on The New York Times trade paperback list, breaking the existing record for profitability.
Star Trek Technical Manuals are a number of both official and fan-produced works detailing the technology of the fictional Star Trek universe; most pertain to starship design, though others target equipment used in the various Star Trek television series and films.
Star Trek: The Next Generation Interactive Technical Manual is a multimedia application software program published by Simon and Schuster Interactive in 1994. Based on the then-recently ended TV series Star Trek: The Next Generation, it allows users to explore a computer-generated simulation of the spacecraft USS Enterprise NCC-1701-D, the principal setting of the series.
Nate Williams, public information officer for the New Mexico Public Education Department, said PED is encouraging public comments from parents, teachers and school administrators.
Star Trader is a multiplayer space trading game, in which players trade resources between star systems in order to make the most money. The game presents a star map of the galaxy in which each player moves about trading between star systems of different levels of economic development. The players travel from planet to planet buying and selling ...
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985.
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64.