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In computing, multi-touch is technology which enables a touchpad or touchscreen to recognize more than one [7] [8] or more than two [9] points of contact with the surface. Apple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures.
A touchscreen (or touch screen) is a type of display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device.
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The basic idea is to replace the touch module glass with a thin layer of insulating material. In general, there are two ways to achieve this. One approach to OGS is called "sensor-on-lens” (also known as “touch-on-lens” or “sensor-on-glass”), with the "lens" in this case referring to the cover glass layer.
A dual-touchscreen is a computer or phone display setup which uses two screens, either or both of which could be touch-capable, to display both elements of the computer's graphical user interface and virtualized implementations of common input devices, including virtual keyboards. Usually, in a dual-touchscreen computer or computing device, the ...
Virtual touch screen technology can also be applied to turn non-touch displays into interactive, touch-capable surfaces using a Kinect sensor in combination with a projector. [14] This type of application allows virtual touch technology to enhance personal display usage as well as better communication and presentation of data to be used in ...
Resistive touchscreen technology works well with almost any stylus-like object, and can also be operated with gloved fingers and bare fingers alike. In some circumstances, this is more desirable than a capacitive touchscreen, which needs a capacitive pointer, such as a bare finger (though some capacitive sensors can detect gloves and some gloves can work with all capacitive screens).
Haptic Touch is a software feature on the iPhone XR (but not the iPhone XS) and later iPhone models that serves to replace the functionality that 3D touch had. The touchscreen no longer has a pressure sensitive layer, so the software waits for a long-press to activate certain features, instead of a force press.