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This category is for video games that were postponed from their original release date due to the COVID-19 pandemic. Pages in category "Video games postponed due to the COVID-19 pandemic" The following 50 pages are in this category, out of 50 total.
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The video game industry has been substantially impacted by COVID-19 pandemic restrictions in various ways, most often due to concerns over travel to and from China or elsewhere, and delays in the manufacturing processes within China.
Creative Assembly's latest game has been axed shortly before it was due to launch.
In early April, as many Americans were still coming to grips with the scale and severity of the coronavirus pandemic, Beat the Bomb, an “immersive video game company,” released Fauci’s Revenge.
Even after 11 of the 13 games that Zynga promised it will shut down were closed, the company still has over 30 offerings. The reason for these shutterings was to cut costs likely in order to ...
The video game industry layoffs are a part of the broader tech industry layoffs that began in 2023; [17] many such layoffs have been attributed to artificial intelligence, [18] although increased interest rates, reduced demand from consumers and excessive hiring during the COVID-19 pandemic have also been cited as causes. [17]
Canada's tourism and air travel sectors were hit especially hard due to travel restrictions. [3] Some farmers feared a labour shortfall and bankruptcy. [4] The pandemic affected consumer behaviours. In the early stages of the pandemic, Canadian grocery stores were the site of large-scale panic buying which led to many empty shelves.