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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Static avoids DLL Hell or more generally dependency hell and therefore can simplify development, distribution and installation. Another trade-off is memory used to load the library. With static linking, a smart linker only includes the code that is actually used, but for a dynamic library, the entire library is loaded into memory.

  4. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  5. Static dispatch - Wikipedia

    en.wikipedia.org/wiki/Static_dispatch

    In computing, static dispatch is a form of polymorphism fully resolved during compile time. It is a form of method dispatch, which describes how a language or environment will select which implementation of a method or function to use.

  6. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    Dynamic linking offers three advantages: Often-used libraries (for example the standard system library) need to be stored in only one location, not duplicated in every single binary. If a library is upgraded or replaced, all programs using it dynamically will immediately benefit from the corrections. Static builds would have to be re-linked first.

  7. Dynamic library - Wikipedia

    en.wikipedia.org/wiki/Dynamic_library

    A dynamic library is a library that contains functions and data that can be consumed by a computer program at run-time as loaded from a file separate from the program executable. Dynamic linking or late binding allows for using a dynamic library by linking program library references with the associated objects in the library either at load-time ...

  8. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  9. Library (computing) - Wikipedia

    en.wikipedia.org/wiki/Library_(computing)

    A filename typically starts with lib, and ends with .a for a static library or .so for a shared object (dynamically linked library). For example, libfoo.a and libfoo.so . Often, symbolic link files are used to manage versioning of a library by providing a link file named without a version that links to a file named with a version.