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  2. List of 16-bit computer color palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_16-bit_computer...

    The Original Chip Set (OCS) of the Commodore Amiga features a 12-bit RGB, 4,096-color palette. As the Amiga Copper programmable graphics coprocessor is capable of changing color lookup table entries on the fly during display, in practice the number of distinct colors visible on-screen may exceed static color lookup table sizes documented here.

  3. Hold-And-Modify - Wikipedia

    en.wikipedia.org/wiki/Hold-And-Modify

    Fragment of full-color image (left) vs Amiga HAM (right) Hold-And-Modify, [1] [2] [3] usually abbreviated as HAM, [4] is a display mode of the Amiga computer. [5] It uses a highly unusual technique to express the color of pixels, allowing many more colors to appear on screen than would otherwise be possible.

  4. Amiga productivity software - Wikipedia

    en.wikipedia.org/wiki/Amiga_productivity_software

    The Amiga software ecosystem included a wide variety of graphic utilities with peculiar features created in order to support main graphic programs. For example, Amiga systems supported many professional software utilities such as Cinematte, CineMorph, Morph Plus, Impact!, Essence, Magic Lantern, and Pixel 3D Pro, all of which were some of the ...

  5. Amiga Advanced Graphics Architecture - Wikipedia

    en.wikipedia.org/wiki/Amiga_Advanced_Graphics...

    Amiga Advanced Graphics Architecture (AGA) is the third-generation Amiga graphic chipset, first used in the Amiga 4000 in 1992. Before release AGA was codenamed Pandora by Commodore International. AGA was originally called AA for Advanced Architecture in the United States. The name was later changed to AGA for the European market to reflect ...

  6. Amiga Halfbrite mode - Wikipedia

    en.wikipedia.org/wiki/Amiga_Halfbrite_mode

    The number of color registers is a hardware limitation of pre-AGA chipsets in Amiga computers. Some contemporary games ( Fusion , [ 9 ] Defender of the Crown , [ 10 ] Agony , [ 11 ] Lotus II , [ 12 ] or Unreal [ 13 ] ) and animations ( HalfBrite Hill [ 4 ] ) use EHB mode as a hardware-assisted means to display shadows or silhouettes.

  7. Brilliance (graphics editor) - Wikipedia

    en.wikipedia.org/wiki/Brilliance_(graphics_editor)

    Brilliance is a bitmap graphics editor for the Amiga computer, published by Digital Creations in 1993. [1] [2] Although marketed as a single package, Brilliance in reality consisted of two separate (but near identical-looking) applications. One was a palette-based package also named Brilliance. The other was a true-color package called ...

  8. Photon Paint - Wikipedia

    en.wikipedia.org/wiki/Photon_Paint

    Photon Paint is a Hold-And-Modify (HAM) based bitmap graphics editor for the Amiga, first released in 1987. [1] [2] [3] [4] Photon Paint was the first bitmap graphics ...

  9. Amiga - Wikipedia

    en.wikipedia.org/wiki/Amiga

    Amiga is a family of personal computers produced by Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems.