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In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause. More generally, a breakpoint is a means of acquiring knowledge about a program during its execution.
It also contains programming paradigms, software development methodologies, software development processes, and single practices, principles, and laws. Some of the mentioned methods are more relevant to a specific field than another, such as automotive or aerospace.
The Circuit Breaker is a design pattern commonly used in software development to improve system resilience and fault tolerance. Circuit breaker pattern can prevent cascading failures particularly in distributed systems . [ 1 ]
Particularly in large software systems, any change to the source code may have unintended consequences, potentially introducing new bugs; thus, a code freeze helps ensure that a portion of the program that is known to work correctly will continue to do so. Code freezes are often employed in the final stages of development, when a particular ...
State-based programming is a programming technology using finite state machines to describe program behaviors. [22] A table-driven method is a schema that uses tables to look up information rather than using logic statements (such as if and case). [24]
In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...
In the field of software development, an interceptor pattern is a software design pattern that is used when software systems or frameworks want to offer a way to change, or augment, their usual processing cycle. For example, a (simplified) typical processing sequence for a web-server is to receive a URI from the browser, map it to a file on ...
Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.