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Stalemate is a situation in chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw.During the endgame, stalemate is a resource that can enable the player with the inferior position to draw the game rather than lose. [2]
Tsume shogi (詰将棋 or 詰め将棋, tsume shōgi) or tsume (詰め) is the Japanese term for a shogi miniature problem in which the goal is to checkmate the opponent's king. Tsume problems usually present a situation that might occur in a shogi game (although unrealistic artistic tsume shogi exists), and the solver must find out how to ...
What is the ruling if a player is stalemated? (Admittedly this is a nonexistent phenomenon in real games, but it can be accomplished if both sides perversely cooperate to achieve that goal.)
The organization was established in May 2007 when a number of women's shogi professionals decided to leave the Japan Shogi Association (JSA) due to disagreements over various matters. The current representative director of the organization is Hiromi Nakakura .
Kyoto shogi (京都将棋, kyōto shōgi, "Kyoto chess") is a modern variant of shogi (Japanese chess). It was invented by Tamiya Katsuya c. 1976. It was invented by Tamiya Katsuya c. 1976. Kyoto shogi is played like standard shogi, but with a reduced number of pieces on a 5×5 board.
The very artificial situation of a smothered stalemate, where no moves are possible (even those that would expose the king), is not covered in the historical sources. On their pages for chu shogi and dai shogi, The Chess Variant Pages rule this as a loss for the stalemated player, for definiteness. A player who makes an illegal move loses ...
The very artificial situation of a smothered stalemate, where no moves are possible (even those that would expose the king), is not covered in the historical sources. On their pages for chu shogi and dai shogi, The Chess Variant Pages rule this as a loss for the stalemated player, for definiteness. A player who makes an illegal move loses ...
Pro Kishi Jinsei Simulation: Shōgi no Hanamichi (プロ棋士人生シミュレーション 将棋の花道) is a shogi (将棋) video game, developed by Access and published by Atlus, which was released exclusively in Japan in 1996. This was the last game released for the Super Famicom by Atlus.