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Air Traffic Controller (ぼくは航空管制官, Boku wa Kōkū Kanseikan, shortened as ATC) is a simulation computer game series, developed by TechnoBrain, that simulates the operation of an airport. The games simulate the job of an air traffic controller. The player's mission is to direct planes onto the correct ILS, land them on the runway ...
TRACON is a series of game software programs that simulate an air traffic control environment on a personal computer. The games were originally sold by Texas-based Wesson International as an offshoot to their line of professional air traffic control simulation products.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
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Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
While FSX: Steam Edition remains on sale, Dovetail also released a new flight simulation franchise, Flight Sim World. The company originally planned to bring this game to market in 2015. [15] However, the program became available in 2017. In April 2018, Flight Sim World development was closed, and sales ended in May 2018. [16]
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
In 1975, Taito released a simulator video game in arcades, Interceptor, [7] which was a crude arcade first-person combat flight simulator that involved using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two and scale in size depending on their distance to the player. [8]