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TRACON is a series of game software programs that simulate an air traffic control environment on a personal computer. The games were originally sold by Texas-based Wesson International as an offshoot to their line of professional air traffic control simulation products.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
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Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. [2] [1] It developed and published numerous games, including starting the Civilization and X-COM series.
Air Traffic Controller (ぼくは航空管制官, Boku wa Kōkū Kanseikan, shortened as ATC) is a simulation computer game series, developed by TechnoBrain, that simulates the operation of an airport. The games simulate the job of an air traffic controller. The player's mission is to direct planes onto the correct ILS, land them on the runway ...
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.