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  2. Pentagonal trapezohedron - Wikipedia

    en.wikipedia.org/wiki/Pentagonal_trapezohedron

    Some ten-sided dice (often called 'Percentile Dice') are sold in sets of two where one is numbered from 0 to 9 and the other from 00 to 90 in increments of 10, thus making it impossible to misinterpret which one is the tens and which the units die. Ten-sided dice may also be marked 1 to 10 when a random number in this range is desirable.

  3. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    Blood Bowl, also a Games Workshop product, introduces the block die with special notation Xdb, which is shorthand for | | (roll the absolute value of X in 6-sided dice and keep 1), where the sign of X specifies whether the attacker (if positive) or defender (if negative) chooses which die to keep; X is usually omitted when 1, and as -1 and 1 ...

  4. Astragalomancy - Wikipedia

    en.wikipedia.org/wiki/Astragalomancy

    These were generally 7 cm x 1 cm x 1 cm in size and were constructed so that under regular circumstances it was unlikely they landed on their narrow ends. [12] In order to produce an oracle, the process was as follows: one pāśaka or dice was thrown three consecutive times, with the result and order of the pips recorded.

  5. Four-sided die - Wikipedia

    en.wikipedia.org/wiki/Four-sided_die

    Six-sided dice were invented later but four-sided dice continued to be popular in Russia. In Ancient Rome, elongated four-sided dice were called tali while the six-sided cubic dice were tesserae. [3] In India and Tibet, three four-sided long dice were rolled sequentially as an oracle, to produce 1 of 64 possible outcomes. [4]

  6. Shut the box - Wikipedia

    en.wikipedia.org/wiki/Shut_the_box

    7, 1; 6, 2; 5, 3; 5, 2, 1; 4, 3, 1; The player then rolls the dice again, aiming to shut more numbers. The player continues throwing the dice and shutting numbers until reaching a point at which, given the results produced by the dice, the player cannot shut any more numbers. At that point, the player scores the sum of the numbers that are ...

  7. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    A set of dice is intransitive (or nontransitive) if it contains X>2 dice, X1, X2, and X3... with the property that X1 rolls higher than X2 more than half the time, and X2 rolls higher than X3 etc... more than half the time, but where it is not true that X1 rolls higher than Xn more than half the time.

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  9. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    This gives us the distribution of spots on the faces of a pair of Sicherman dice as being {1,2,2,3,3,4} and {1,3,4,5,6,8}, as above. This technique can be extended for dice with an arbitrary number of sides.

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