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The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive , leding the download links for the ROMs to disappear from Technopop's website, [ 121 ] but they are still available for free download on Zophar's Domain.
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Legend, also known as The Four Crystals of Trazere in the United States, is an isometric fantasy role-playing game released in 1992 for the Amiga, Atari ST, and DOS. It was developed by Pete James and Anthony Taglione for the then UK-based Mindscape , and published by The Software Toolworks .
Legend Entertainment Company was an American developer and publisher of computer games, best known for creating adventure titles throughout the 1990s. The company was founded by Bob Bates and Mike Verdu , both veterans of the interactive fiction studio Infocom that shut down in 1989.
Amiga Power was disappointed how similar the game was to Legend but still concluded that the game "is so much fun that it doesn't matter how far up the RPG evolutionary ladder it is - it works and it works well." [3] Amiga Format summarized similarly: "Overall, Worlds of Legend is a good game, but there are no real advances from Legend". [2]
TrueSkill is a skill-based ranking system developed by Microsoft for use with video game matchmaking on the Xbox network.Unlike the popular Elo rating system, which was initially designed for chess, TrueSkill is designed to support games with more than two players.
Similarity scores are among the many original sabermetric concepts first introduced by Bill James. James initially created the concept as a way to effectively compare non- Hall of Fame players to players in the Hall, to see who was either on track to make the HOF, or to determine if any eligible players had been snubbed by the selection committee.
The higher the Jaro–Winkler distance for two strings is, the less similar the strings are. The score is normalized such that 0 means an exact match and 1 means there is no similarity. The original paper actually defined the metric in terms of similarity, so the distance is defined as the inversion of that value (distance = 1 − similarity).