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  2. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    [7] [8] The psionicist was renamed "psion" and more closely resembled the Sorcerer class in terms of combat ability. A new character class, the psychic warrior, was introduced. Psions were given several new abilities and psionic powers that were intended to complement the new and revised abilities of the magic-using character classes, and ...

  3. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  4. The Complete Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Psionics_Handbook

    [1] The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. [1] The book also includes psionic monsters, such as the thought eater and cerebral parasite. [1] The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings. [1]

  5. Complete Psionic - Wikipedia

    en.wikipedia.org/wiki/Complete_Psionic

    Complete Psionic introduces three entirely new classes, and a fourth class, the erudite, which is described as a variant of the psion class.The ardent and divine mind classes were originally one and the same, but were separated before publication: the background and philosophical identity of the ardent was an original element, whilst this was originally to be combined with the psychic auras of ...

  6. Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/Psionics_Handbook

    The previous iteration of the sourcebook, Complete Psionics Handbook (1991), was released for AD&D. [2] Following the release of the 3rd edition of D&D by Wizards of the Coast, Psionics Handbook was one of the first supplements for the new edition and was published in March 2001. [3]

  7. Expanded Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/Expanded_Psionics_Handbook

    [1] This book is intended as a 3.5 adaptation and revision of the Psionics Handbook for 3rd Edition, which was released in 2001. [2] It was adapted for several reasons, including changes to the core D20 system and balance concerns. Some players considered psions to be weaker than wizards and sorcerers. [1]

  8. Psionics (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(role-playing_games)

    Dungeons & Dragons introduced psionics as an option as far back as the Eldritch Wizardry supplement for the original Dungeons & Dragons in 1976. [1] Psionics in D&D are designed to be on-par with magic, and so cover nearly every mechanical ability that the magic system does, organized into categories (disciplines) reminiscent of the Wizard's ...

  9. Eldritch Wizardry - Wikipedia

    en.wikipedia.org/wiki/Eldritch_Wizardry

    Eldritch Wizardry introduced psionics and the druid character class. [1] The 60-page supplement added several other new concepts to the D&D game, including demons (and their lords Orcus and Demogorgon), psionics-using monsters (such as mind flayers), and artifacts (including the Rod of Seven Parts and the Axe of the Dwarvish Lords). [2]