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Johan's Ark is a Noah's Ark-themed barge in Dordrecht, Netherlands, which was built by the Dutch building contractor, carpenter and creationist Johan Huibers. [1] It is a full-scale interpretation of the biblical Ark, featuring animal models, including cows, penguins, a crocodile, and a giraffe.
Ark: Survival Evolved (stylized as ARK) is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs , fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.
The use of health points simplifies the game development process (since developers do not need to create complex damage systems), allows computers to simplify calculations associated with the game, and makes it easier for the player to understand the game. [10] However, more complex and realistic damage systems are used in a number of games.
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Full size interpretation of Noah's Ark in Dordrecht, Netherlands Noah's Ark at Tsing Ma Bridge in Hong Kong. The Bible gives the length of the ark as 300 cubits.Various cubits were in use in antiquity, [2] but to be considered "full-scale", an Ark replica would have to be somewhere in the range from about 135 to upward of 150 meters long (ca. 440 to 500+ feet).
An attack that strikes the head of its target, causing extra (often fatal) damage. See critical hit. head swap An animation technique in which a new head is put on an existing character model, to save memory or animation effort. heal over time (HoT) An effect that restores health over a period of time; antonym of DoT. health. Also hit points (HP).
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]
Brink (stylised as BRINK) is a first-person shooter video game developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360 in May 2011. [2] In Brink, two factions, Resistance and Security, battle in a once-utopian city called The Ark, a floating city above the waters of a flooded Earth. [3] [4]