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Gameplay of the Dance Battle mode introduced in Dance Central 2. The core gameplay in Dance Central 2 is similar to its predecessor, where players mimic the characters' dances with on-screen Flashcards for guidance. The game has been largely revamped compared to its predecessors, including adding multiplayer, adding voice commands, and ...
Dance Central Spotlight was announced at E3 2014 for Xbox One, and was released on September 2, 2014. Unlike previous installments, it is distributed digitally via the Xbox Games Store ; the initial purchase includes 10 songs, with additional songs available as downloadable content on a near-monthly basis.
Dance Central (2010 video game) Dance Central 2; Dance Central 3; Dance Central Spotlight; Dance Masters; Deca Sports (video game) Def Jam Rapstar; Diabolical Pitch; Doodle Jump; Double Fine Happy Action Theater; Dragon Ball Z: For Kinect; Dragon's Lair (1983 video game)
Dance Central 3 is a 2012 rhythm game developed by Harmonix and Backbone Entertainment and published by Microsoft Studios for the Xbox 360 Kinect. It is the sequel to Dance Central 2 (2011) and the third installment in the Dance Central series. It was released on October 16, 2012, in the Americas, and October 19 everywhere else. [1]
Dance Central is a 2010 rhythm game developed by Harmonix and published by MTV Games for the Xbox 360 Kinect. It is the first installment in the Dance Central series. It was released on November 4, 2010, in most areas and on June 2, 2011, in Japan. A sequel to the game, titled Dance Central 2, was released for the Xbox 360 Kinect in October 2011.
Harmonix was founded on May 10, 1995 by Alex Rigopulos and Eran Egozy, who met while attending MIT. [1] Egozy was an electrical/computer engineer with an interest in music, while Rigopulos was a music composition major with an interest in programming; both met while working in the MIT Media Lab.
Dance Central Spotlight was unveiled at E3 2014. [8] The overall gameplay of the Dance Central franchise was enhanced by the increased capabilities of the Xbox One Kinect sensor, which has a higher resolution camera and better gesture recognition than the Xbox 360 iteration. In total, the game can recognize 7,000 different dance moves.
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