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  2. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  3. Idle Thumbs - Wikipedia

    en.wikipedia.org/wiki/Idle_Thumbs

    Idle Thumbs is a video game culture website and podcast network founded in 2004.. Until May 2018, it published a weekly video game podcast of the same name hosted by various former and current video game journalists and developers including Chris Remo (formerly of Campo Santo and Double Fine Productions), Nick Breckon (formerly of Telltale Games), Jake Rodkin and Sean Vanaman (Valve formerly ...

  4. Zero-player game - Wikipedia

    en.wikipedia.org/wiki/Zero-player_game

    Incremental games, sometimes called idle games or clicker games, are games which do require some player intervention near the beginning however may be zero-player at higher levels. [10] As an example, Cookie Clicker requires that players click cookies manually before purchasing assets to click cookies in the place of the player independently.

  5. Fischer random chess numbering scheme - Wikipedia

    en.wikipedia.org/wiki/Fischer_Random_Chess...

    The Fischer random chess numbering scheme can be shown in the form of a simple two-tables representation. Also a direct derivation of starting arrays exists for any given number from 0 to 959. This mapping of starting arrays and numbers stems from Reinhard Scharnagl and is now used worldwide for Fischer random chess.

  6. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  7. Idle Champions of the Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Idle_Champions_of_the...

    The game was released for Xbox One in North America on December 14, 2018, and in Europe on August 2, 2019. [ 7 ] [ 8 ] It was fully released on Steam via Windows and macOS on March 25, 2020. [ 9 ] The Nintendo Switch version was released on the eShop on May 7 of the same year.

  8. Candy Box! - Wikipedia

    en.wikipedia.org/wiki/Candy_Box!

    Candy Box! is an incremental online text-based role-playing game that runs in web browser. It was developed by a 19-year-old French student using the pseudonym "aniwey" and released in April 2013. Candy Box! uses ASCII art for the visuals. A sequel, Candy Box 2 was released on October 24, 2013.

  9. Minerva (video game) - Wikipedia

    en.wikipedia.org/wiki/Minerva_(video_game)

    Adam Foster, Minerva ' s designer, is critical of Valve's design of Half-Life 2 maps. His belief is that game developers focus on creating gameplay friendly environments that do not work in an architectural way, "a series of unconnected boxes" says Foster, [9] Minerva ' s environments are built as actual environments (with correctly proportioned structures and areas) with gameplay worked in later.