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  2. Handshake (computing) - Wikipedia

    en.wikipedia.org/wiki/Handshake_(computing)

    Handshaking is a technique of communication between two entities. However, within TCP/IP RFCs, the term "handshake" is most commonly used to reference the TCP three-way handshake. For example, the term "handshake" is not present in RFCs covering FTP or SMTP. One exception is Transport Layer Security, TLS, setup, FTP RFC 4217.

  3. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    The window scale option is used only during the TCP 3-way handshake. The window scale value represents the number of bits to left-shift the 16-bit window size field when interpreting it. The window scale value can be set from 0 (no shift) to 14 for each direction independently.

  4. TCP offload engine - Wikipedia

    en.wikipedia.org/wiki/TCP_offload_engine

    TCP is a connection-oriented protocol which adds complexity and processing overhead. These aspects include: Connection establishment using the "3-way handshake" (SYNchronize; SYNchronize-ACKnowledge; ACKnowledge). Acknowledgment of packets as they are received by the far end, adding to the message flow between the endpoints and thus the ...

  5. Multipath TCP - Wikipedia

    en.wikipedia.org/wiki/Multipath_TCP

    Example of a full MPTCP session. Multipath TCP adds new mechanisms to TCP transmissions: The subflow system, used to gather multiple standard TCP connections (the paths from one host to another). Subflows are identified during the TCP three-way handshake. After the handshake, an application can add or remove some subflows (subtypes 0x3 and 0x4).

  6. HTTP - Wikipedia

    en.wikipedia.org/wiki/HTTP

    Such persistent connections reduce request latency perceptibly because the client does not need to re-negotiate the TCP 3-Way-Handshake connection after the first request has been sent. Another positive side effect is that, in general, the connection becomes faster with time due to TCP's slow-start -mechanism.

  7. SYN flood - Wikipedia

    en.wikipedia.org/wiki/SYN_flood

    The three-way handshake is correctly performed. SYN Flood. The attacker (Mallory, green) sends several packets but does not send the "ACK" back to the server. The connections are hence half-opened and consuming server resources. Legitimate user Alice (purple) tries to connect, but the server refuses to open a connection, a denial of service.

  8. Stream Control Transmission Protocol - Wikipedia

    en.wikipedia.org/wiki/Stream_Control...

    The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite.Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with ...

  9. List of network protocols (OSI model) - Wikipedia

    en.wikipedia.org/wiki/List_of_network_protocols...

    This article lists protocols, categorized by the nearest layer in the Open Systems Interconnection model.This list is not exclusive to only the OSI protocol family.Many of these protocols are originally based on the Internet Protocol Suite (TCP/IP) and other models and they often do not fit neatly into OSI layers.