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  2. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  3. List of cognitive biases - Wikipedia

    en.wikipedia.org/wiki/List_of_cognitive_biases

    The availability heuristic (also known as the availability bias) is the tendency to overestimate the likelihood of events with greater "availability" in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be. [20] The availability heuristic includes or involves the following:

  4. Rhyme-as-reason effect - Wikipedia

    en.wikipedia.org/wiki/Rhyme-as-reason_effect

    This heuristic suggests that people may partially base their assessments of a statement's truthfulness on its aesthetic attributes. [ 5 ] Experimental results show that participants consistently rated rhyming aphorisms as more agreeable and truthful than non-rhyming ones, even when the content was identical or the rhyming content lacked logical ...

  5. Lewin's equation - Wikipedia

    en.wikipedia.org/wiki/Lewin's_equation

    According to Lewin, social behavior, in particular, was the most psychologically interesting and relevant behavior. [7] Lewin held that the variables in the equation (e.g. P and E) could be replaced with the specific, unique situational and personal characteristics of the individual. As a result, he also believed that his formula, while ...

  6. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A good example is a model that, as it is never identical with what it models, is a heuristic device to enable understanding of what it models. Stories, metaphors, etc., can also be termed heuristic in this sense. A classic example is the notion of utopia as described in Plato's best-known work, The Republic.

  7. Social heuristics - Wikipedia

    en.wikipedia.org/wiki/Social_heuristics

    Examples of social information include information about the behavior of a social entity or the properties of a social system, while nonsocial information is information about something physical. Contexts in which an organism may use social heuristics can include "games against nature" and "social games".

  8. Satisficing - Wikipedia

    en.wikipedia.org/wiki/Satisficing

    Moral satisficing is a branch of bounded rationality that views moral behavior as based on pragmatic social heuristics rather than on moral rules or optimization principles. These heuristics are neither good nor bad per se, but only in relation to the environments in which they are used. [ 8 ]

  9. Affect heuristic - Wikipedia

    en.wikipedia.org/wiki/Affect_heuristic

    The affect heuristic is a heuristic, a mental shortcut that allows people to make decisions and solve problems quickly and efficiently, in which current emotion—fear, pleasure, surprise, etc.—influences decisions. In other words, it is a type of heuristic in which emotional response, or "affect" in psychological terms, plays a lead role. [1]