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  2. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]

  3. Category : Images that should have transparent backgrounds

    en.wikipedia.org/wiki/Category:Images_that...

    Media in category "Images that should have transparent backgrounds" The following 105 files are in this category, out of 105 total. 111th Battle For The Bell.jpeg 370 × 208; 33 KB

  4. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  5. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    an image that is not rectangular can be filled to the required rectangle using transparent surroundings; the image can even have holes (e.g. be ring-shaped) in a run of text, a special symbol for which an image is used because it is not available in the character set, can be given a transparent background, resulting in a matching background.

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Materials and textures are properties that the render engine uses to render the model. One can give the model materials to tell the render engine how to treat light when it hits the surface. Textures are used to give the material color using a color or albedo map, or give the surface features using a bump map or normal map.

  7. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  8. Moiré pattern - Wikipedia

    en.wikipedia.org/wiki/Moiré_pattern

    In mathematics, physics, and art, moiré patterns (UK: / ˈ m w ɑː r eɪ / MWAH-ray, US: / m w ɑː ˈ r eɪ / mwah-RAY, [1] French: ⓘ) or moiré fringes [2] are large-scale interference patterns that can be produced when a partially opaque ruled pattern with transparent gaps is overlaid on another similar pattern. For the moiré ...

  9. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    Many libraries and cards provide color gradients, which are handy for the generation of smoothly-varying backgrounds, shadow effects, etc. (See also Gouraud shading). The pixel colors can also be taken from a texture, e.g. a digital image (thus emulating rub-on screentones and the fabled checker paint which used to be available only in cartoons).