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The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. [2] The VCS was renamed to Atari 2600 at the time of the 5200's launch. [ 3 ]
The first popular home console, the Atari 2600 (1980 version pictured), was released in 1977. [ 19 ] The Family Computer and Nintendo Entertainment System were the best-selling consoles of their time, selling 61.91 million units worldwide. [ 20 ]
By Christmas 1982, Coleco had sold more than 500,000 units, [8] [9] in part on the strength of Donkey Kong as the bundled game. [10] ColecoVision's main competitor was the less commercially successful Atari 5200. [11] [12] [13] Sales quickly passed 1 million in early 1983. [14]
The generation began in November 1976 with the release of the Fairchild Channel F. [1] This was followed by the Atari 2600 in 1977, [2] Magnavox Odyssey² in 1978, [3] Intellivision in 1980 [4] and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, [5] all in 1982. By the end of the era, there were over 15 different consoles.
The Atari 2600 version of Space Invaders, released in 1980, was considered the killer app for home video game consoles, helping to quadruple the console's sales that year. [57] Similarly, Coleco had beaten Atari to a key licensing deal with Nintendo to bring Donkey Kong as a pack-in game for the Colecovision, helping to drive its sales. [29
Pong (original Atari Pong C-100, 1972): $100 to $150 Asteroids (original arcade machine, 1979): $1,200 Collectors today prize well-maintained Atari consoles and rare game cartridges, with some ...
The Atari 7800 was released in May 1986 [35] and was the successor to the Atari 5200. [36] It was the first console to be backward compatible without additional hardware. It was originally due for launch on May 21, 1984, [ 37 ] but due to the sale of the company the launch did not happen until two years later and, coupled with a small library ...
New game systems (ColecoVision and Atari 5200) introduced in 1982 took advantage of falling RAM prices to offer graphics closer to arcade quality. In 1983, the price of home computers, particularly the Commodore 64, came down drastically to compete with video game system sales. The market became flooded with hardware and software, and retailers ...