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A training data set is a data set of examples used during the learning process and is used to fit the parameters (e.g., weights) of, for example, a classifier. [9] [10]For classification tasks, a supervised learning algorithm looks at the training data set to determine, or learn, the optimal combinations of variables that will generate a good predictive model. [11]
Reinforcement learning was used to teach o3 to "think" before generating answers, using what OpenAI refers to as a "private chain of thought". [10] This approach enables the model to plan ahead and reason through tasks, performing a series of intermediate reasoning steps to assist in solving the problem, at the cost of additional computing power and increased latency of responses.
Generative pretraining (GP) was a long-established concept in machine learning applications. [16] [17] It was originally used as a form of semi-supervised learning, as the model is trained first on an unlabelled dataset (pretraining step) by learning to generate datapoints in the dataset, and then it is trained to classify a labelled dataset.
A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation.LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.
ChatGPT is a generative artificial intelligence chatbot developed by OpenAI and launched in 2022. It is currently based on the GPT-4o large language model (LLM). ChatGPT can generate human-like conversational responses and enables users to refine and steer a conversation towards a desired length, format, style, level of detail, and language. [2]
AlexNet contains eight layers: the first five are convolutional layers, some of them followed by max-pooling layers, and the last three are fully connected layers. The network, except the last layer, is split into two copies, each run on one GPU. [1]
Learning classifier system – Here the solution is a set of classifiers (rules or conditions). A Michigan-LCS evolves at the level of individual classifiers whereas a Pittsburgh-LCS uses populations of classifier-sets. Initially, classifiers were only binary, but now include real, neural net, or S-expression types.
Human feedback is commonly collected by prompting humans to rank instances of the agent's behavior. [15] [17] [18] These rankings can then be used to score outputs, for example, using the Elo rating system, which is an algorithm for calculating the relative skill levels of players in a game based only on the outcome of each game. [3]