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  2. Reward system - Wikipedia

    en.wikipedia.org/wiki/Reward_system

    The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).

  3. Hyperpalatable food - Wikipedia

    en.wikipedia.org/wiki/Hyperpalatable_food

    Hyperpalatable foods have been shown to activate the reward regions of the brain, such as the hypothalamus, that influence food choices and eating behaviours. [7] When these foods are consumed, the neurons in the reward region become very active, creating highly positive feelings of pleasure so that people want to keep seeking these foods regularly.

  4. Brain stimulation reward - Wikipedia

    en.wikipedia.org/wiki/Brain_stimulation_reward

    Investigation of the brain reward circuitry reveals that it consists of a distributed, multi-synaptic circuit that determines both BSR and natural reward function. [1] The natural drives that motivate and shape behavior reach the reward circuitry trans-synaptically through the peripheral senses of sight, sound, taste, smell, or touch.

  5. Nowhere to Go (1958 film) - Wikipedia

    en.wikipedia.org/wiki/Nowhere_to_Go_(1958_film)

    [8] IThe New York Times described it as "highly rewarding". [9] Nowhere to Go was produced at MGM-British Studios in Borehamwood but was released under the Ealing Studios banner. Ealing had moved to the Borehamwood studios following the sale of its own studio base in 1955. [citation needed]

  6. Getting to Happy - Wikipedia

    en.wikipedia.org/wiki/Getting_to_Happy

    Getting to Happy, published in 2010, is the sequel to author Terry McMillan's 1995 novel Waiting to Exhale.Set 15 years after the ending of Waiting to Exhale, the novel takes place in Phoenix, Arizona, and follows the experiences of four African-American female friends (Savannah, Robin, Bernadine, Gloria) in their late 40s and early 50s.

  7. Motivational salience - Wikipedia

    en.wikipedia.org/wiki/Motivational_salience

    Incentive salience is a cognitive process that grants a "desire" or "want" attribute, which includes a motivational component to a rewarding stimulus. [1] [2] [3] [9] Reward is the attractive and motivational property of a stimulus that induces appetitive behavior – also known as approach behavior – and consummatory behavior. [3]

  8. Reward dependence - Wikipedia

    en.wikipedia.org/wiki/Reward_dependence

    When reward dependence levels deviate from normal we see the rise of several personality and addictive disorders. RD and gambling disorder. In psychology, reward dependence is considered a moderately heritable personality trait which is stable throughout our lives. It is an inherited neurophysiological mechanism that drives our perception of ...

  9. Gray's biopsychological theory of personality - Wikipedia

    en.wikipedia.org/wiki/Gray's_biopsychological...

    Specifically, Gray's theory concentrated on understanding how reward or punishment related to anxiety and impulsivity measures. His research and further studies have found that reward and punishment are under the control of separate systems and as a result people can have different sensitivities to such rewarding or punishing stimuli. [12]