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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    The latency of the players' network (which is largely out of a game's control) is not the only factor in question, but also the latency inherent in the way the game simulations are run. There are several lag compensation methods used to disguise or cope with latency (especially with high latency values).

  4. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    They also have a lower (albeit practically imperceptible) input latency, which results in a slightly more responsive button input and a more stable connection. They also don’t require batteries.

  5. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  6. Speedtest.net - Wikipedia

    en.wikipedia.org/wiki/Speedtest.net

    The domain speedtest.net has been used to host a speed test since 2000, and was acquired by Ookla in 2006. [12] As of 2011, Ookla claimed 80% market share and was one of the top 1000 most popular websites. At the time, Ookla derived its revenue primarily from fees paid by companies to license custom speed test and proprietary testing software.

  7. traceroute - Wikipedia

    en.wikipedia.org/wiki/Traceroute

    In computing, traceroute and tracert are diagnostic command-line interface commands for displaying possible routes (paths) and transit delays of packets across an Internet Protocol (IP) network.

  8. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  9. Wikipedia talk:WikiProject Video games - Wikipedia

    en.wikipedia.org/wiki/Wikipedia_talk:WikiProject...

    Video games portal; This page is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.