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[[Category:Roblox user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Roblox user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Non-photorealistic illumination models don't attempt to model the perceived brightness of a surface in a realistic way, but focuses expressing certain styles. They are used for example in cartoons, video games, movies or technical illustrations, and include: Cel shading; Gooch shading
Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.
In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...
A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like "vector", " matrix ", "color" and " normal ".
The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...
Phong shading assumes a smoothly varying surface normal vector. The Phong interpolation method works better than Gouraud shading when applied to a reflection model with small specular highlights such as the Phong reflection model. The most serious problem with Gouraud shading occurs when specular highlights are found in the middle of a large ...
GIF animation of an Apollonian sphere packing with transparent background. Transparency in computer graphics is possible in a number of file formats.The term "transparency" is used in various ways by different people, but at its simplest there is "full transparency" i.e. something that is completely invisible.