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  2. Ch (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ch_(computer_programming)

    CH / ˌ s iː ˈ eɪ tʃ / is a proprietary cross-platform C and C++ interpreter and scripting language environment.It was designed by Harry Cheng as a scripting language for beginners to learn mathematics, computing, numerical analysis (numeric methods), and programming in C/C++.

  3. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    All new types are defined in <inttypes.h> header (cinttypes header in C++) and also are available at <stdint.h> header (cstdint header in C++). The types can be grouped into the following categories: Exact-width integer types that are guaranteed to have the same number n of bits across all implementations. Included only if it is available in ...

  6. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Exit a protected region of code. Base instruction 0xDE leave.s <int8 (target)> Exit a protected region of code, short form. Base instruction 0xFE 0x0F localloc: Allocate space from the local memory pool. Base instruction 0xC6 mkrefany <class> Push a typed reference to ptr of type class onto the stack. Object model instruction 0x5A mul: Multiply ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  8. Trump Organization leases brand to 2 new projects in ... - AOL

    www.aol.com/trump-organization-leases-brand-2...

    DUBAI, United Arab Emirates (AP) — The Trump Organization said Monday it has leased its brand to two new real estate projects in Saudi Arabia just weeks before President-elect Donald Trump ...

  9. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Windows (Microsoft Visual C++, GCC, Intel C++ Compiler, Delphi), UEFI: RCX/XMM0, RDX/XMM1, R8/XMM2, R9/XMM3: RTL (C) Caller Stack aligned on 16 bytes. 32 bytes shadow space on stack. The specified 8 registers can only be used for parameters 1 through 4. For C++ classes, the hidden this parameter is the first parameter, and is passed in RCX. [31 ...