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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Iron Engine: C++: No 3D ... 3D rendering engine used by New World and ...

  3. Voreen - Wikipedia

    en.wikipedia.org/wiki/Voreen

    Voreen is written in C++ utilizing the Qt framework and using the OpenGL rendering acceleration API, and is able to achieve high interactive frame rates on consumer graphics hardware. [1] It is platform independent and compiles on Windows and Linux .

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  5. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    The plan for LuxRender 2.0 was defined during the 2013 summer and one of the major components is a new engine based on the C++ and Python APIs. The old C API suffered from many limitations when it came to modern features like dynamic scene editing and interactive rendering, so it was decided to write a completely new API instead of improving ...

  6. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  7. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender includes three render engines since version 2.80: EEVEE, Workbench and Cycles. Cycles is a path tracing render engine. It supports rendering through both the CPU and the GPU. Cycles supports the Open Shading Language since Blender 2.65. [44] Cycles Hybrid Rendering is possible in Version 2.92 with Optix.

  8. GLScene - Wikipedia

    en.wikipedia.org/wiki/GLScene

    GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal.It provides visual components and objects allowing description and rendering of 3D scenes.. Development of the original library was started in 1999 by Mike Lischke [2] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.

  9. Horde3D - Wikipedia

    en.wikipedia.org/wiki/Horde3D

    The engine is primarily designed for an object-oriented approach to scene rendering. [6] [7] It also features a Scene Editor that can design shaders with support for plugins including physics. [8] The engine was originally built on top of OpenGL 2.0 [9] A plugin to use the engine with the Bullet Physics API also exists. [10]