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Computer cartography (also called digital cartography) is the art, science, and technology of making and using maps with a computer. [ 1 ] [ 2 ] [ 3 ] This technology represents a paradigm shift in how maps are produced, but is still fundamentally a subset of traditional cartography.
Computer mapping may refer to any mapping procedure done with the aid of computers: in computer graphics. 3D projection; texture mapping, normal mapping, tone mapping, ... etc. in geography geographic information system. Web mapping; Generic Mapping Tools; any of various methods in bioinformatics that have to do with gene mapping
A complete 360 degree view of environment needs to be prerendered and stored in a texture using a specific mapping (e.g. cube mapping, sphere mapping etc.) Extents The minimum and maximum values of an object or primitive along a coordinate axis or set of axes.
The lower left image shows a scene with a viewpoint marked with a black dot. The upper image shows the net of the cube mapping as seen from that viewpoint, and the lower right image shows the cube superimposed on the original scene. In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the ...
Digital mapping, the use of a computer to depict spatial data on a map; Gene mapping, the assignment of DNA fragments to chromosomes; Mind mapping, the drawing of ideas and the relations among them; Projection mapping, the projection of videos on the surface of objects with irregular shapes; Robotic mapping, creation and use of maps by robots
A typical map, whether on paper or on a web page, consists of not only the map image, but also other elements that support the map: [8] A title tells the reader what the map is about, including the purpose or theme, and perhaps the region covered. A legend or key explains the meaning of the symbols on the map
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.