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  2. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja is a web template engine for the Python programming language.It was created by Armin Ronacher and is licensed under a BSD License.Jinja is similar to the Django template engine, but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox.

  3. Flask (web framework) - Wikipedia

    en.wikipedia.org/wiki/Flask_(web_framework)

    Flask is a micro web framework written in Python. It is classified as a microframework because it does not require particular tools or libraries. [ 2 ] It has no database abstraction layer, form validation, or any other components where pre-existing third-party libraries provide common functions.

  4. Blink (browser engine) - Wikipedia

    en.wikipedia.org/wiki/Blink_(browser_engine)

    Blink is a browser engine developed as part of the free and open-source Chromium project. Blink is by far the most-used browser engine, due to the market share dominance of Google Chrome and the fact that many other browsers are based on the Chromium code.

  5. Headless browser - Wikipedia

    en.wikipedia.org/wiki/Headless_browser

    DotNetBrowser is a proprietary .NET Chromium-based library that provides the off-screen rendering mode and can be used without embedding or displaying windows. [ 27 ] [ 28 ] Another noted earlier effort was envjs in 2008 from John Resig , which was a simulated browser environment written in JavaScript for the Rhino engine .

  6. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards. DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  7. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    Rendering calculations are outsourced over OpenGL to the GPU to be done in real-time. The DRI regulates access and book-keeping. The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other ...

  8. Headless software - Wikipedia

    en.wikipedia.org/wiki/Headless_software

    Headless software (e.g. "headless Linux", [1]) is software capable of working on a device without a graphical user interface.Such software receives inputs and provides output through other interfaces like network or serial port and is common on servers and embedded devices.

  9. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.