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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

  3. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    Some programming languages such as Lisp, Python, Perl, Haskell, Ruby and Raku use, or have an option to use, arbitrary-precision numbers for all integer arithmetic. Although this reduces performance, it eliminates the possibility of incorrect results (or exceptions) due to simple overflow.

  4. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Let m and r be the multiplicand and multiplier, respectively; and let x and y represent the number of bits in m and r. Determine the values of A and S, and the initial value of P. All of these numbers should have a length equal to (x + y + 1). A: Fill the most significant (leftmost) bits with the value of m. Fill the remaining (y + 1) bits with ...

  5. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  6. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    A straightforward algorithm to multiply numbers in Montgomery form is therefore to multiply aR mod N, bR mod N, and R′ as integers and reduce modulo N. For example, to multiply 7 and 15 modulo 17 in Montgomery form, again with R = 100, compute the product of 3 and 4 to get 12 as above.

  7. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The run-time bit complexity to multiply two n-digit numbers using the algorithm is (⁡ ⁡ ⁡) in big O notation. The Schönhage–Strassen algorithm was the asymptotically fastest multiplication method known from 1971 until 2007.

  8. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The standard procedure for multiplication of two n-digit numbers requires a number of elementary operations proportional to , or () in big-O notation. Andrey Kolmogorov conjectured that the traditional algorithm was asymptotically optimal , meaning that any algorithm for that task would require Ω ( n 2 ) {\displaystyle \Omega (n^{2 ...

  9. Lunar arithmetic - Wikipedia

    en.wikipedia.org/wiki/Lunar_arithmetic

    In the usual arithmetic, a prime number is defined as a number whose only possible factorisation is . Analogously, in the lunar arithmetic, a prime number is defined as a number m {\displaystyle m} whose only factorisation is 9 × n {\displaystyle 9\times n} where 9 is the multiplicative identity which corresponds to 1 in usual arithmetic.