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  2. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.

  3. Math Images Project - Wikipedia

    en.wikipedia.org/wiki/Math_Images_Project

    The Math Images Project is a wiki collaboration between Swarthmore College, the Math Forum at Drexel University, and the National Science Digital Library. The project aims to introduce the public to mathematics through beautiful and intriguing images found throughout the fields of math. The Math Images Project runs on MediaWiki software, as ...

  4. JumpStart Adventures 3rd Grade: Mystery Mountain - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_3rd...

    JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...

  5. Math Blaster Episode I: In Search of Spot - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_Episode_I:_In...

    A sequel called Math Blaster Episode II: Secret of the Lost City was released in 1994 and a prequel for younger children called Math Blaster Jr. was released in 1996. The game Mega Math Blaster (also identified with subtitles "ages 6-9" or "3rd Grade") follows the structure of Math Blaster Episode I with a new story and art design.

  6. The ClueFinders Math Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Math...

    A review by gracepub for ReviewStream.com was generally positive. "I like the fact that I can see her skills improve as she moves through the game. This game is so cleverly developed that my daughter does not realize that it is teaching her the basics of algebra and geometry, fractions, decimals, tables, graphs, number computation, and even problem solving...the main advantage to this game is ...

  7. DreamBox Learning - Wikipedia

    en.wikipedia.org/wiki/DreamBox_Learning

    In 2014, the firm launched its Adaptive Math Curriculum for students in grades six through eight, with topics including basic functions, geometry, single-variable algebra, and ratios. [18] Also in 2014, the International Society for Technology Education reported that DreamBox added the Spanish language support to its adaptive math software for ...