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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    During an online match, games must receive and process players' input within a certain time for each frame (equal to 16. 66 ms per frame at 60 FPS), and if a remote player's input of a particular frame (for example, of frame number 10) arrives when another one is already running (for example, in frame number 20, 166. 66 ms later ...

  3. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology that allows LCD and OLED displays to support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate. [1] [2]

  4. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    A depiction of 5 display refresh cycles with what may be shown during a micro stuttering case. Each colored section represents one of the GPU's frame buffer and each color change represents a frame buffer swap. Assuming a 60 Hz refresh rate, a benchmark tool may report this as 144 frames per second.

  5. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...

  6. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    As a byproduct of the perceived increase in frame rate, motion interpolation may introduce a "video" (versus "film") look. This look is commonly referred to as the "soap opera effect" ( SOE ), in reference to the distinctive appearance of most broadcast television soap operas or pre-2000s multicam sitcoms , which were typically shot using less ...

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate. That can be caused by non-matching refresh rates, and the tear line then moves as the phase difference changes (with speed proportional to the difference of frame rates). It can also occur simply from a lack of synchronization between two ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. List of HTTP status codes - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_status_codes

    A deprecated response used by Shopify, instead of the 429 Too Many Requests response code, when too many URLs are requested within a certain time frame. [34] 430 Shopify Security Rejection Used by Shopify to signal that the request was deemed malicious. [35] 450 Blocked by Windows Parental Controls (Microsoft)