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In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a polar axis; and the ...
Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...
Cylindrical coordinate system. A cylindrical coordinate system with origin O, polar axis A, and longitudinal axis L. The dot is the point with radial distance ρ = 4, angular coordinate φ = 130°, and height z = 4. A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions by the distance from a ...
Vectors are defined in cylindrical coordinates by (ρ, φ, z), where. ρ is the length of the vector projected onto the xy -plane, φ is the angle between the projection of the vector onto the xy -plane (i.e. ρ) and the positive x -axis (0 ≤ φ < 2 π), z is the regular z -coordinate. (ρ, φ, z) is given in Cartesian coordinates by:
Table with the del operator in cartesian, cylindrical and spherical coordinates. Operation. Cartesian coordinates (x, y, z) Cylindrical coordinates (ρ, φ, z) Spherical coordinates (r, θ, φ), where θ is the polar angle and φ is the azimuthal angle α. Vector field A.
In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates (r, z) to polar coordinates (ρ, φ) giving a triple (ρ, θ, φ). [9]
A two-dimensional coordinate system on the stereographic plane is an alternative setting for spherical analytic geometry instead of spherical polar coordinates or three-dimensional cartesian coordinates. This is the spherical analog of the Poincaré disk model of the hyperbolic plane.
In spherical trigonometry, the law of cosines (also called the cosine rule for sides[1]) is a theorem relating the sides and angles of spherical triangles, analogous to the ordinary law of cosines from plane trigonometry. Spherical triangle solved by the law of cosines. Given a unit sphere, a "spherical triangle" on the surface of the sphere is ...