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  2. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a polar axis; and the ...

  3. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...

  4. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    Cylindrical coordinate system. A cylindrical coordinate system with origin O, polar axis A, and longitudinal axis L. The dot is the point with radial distance ρ = 4, angular coordinate φ = 130°, and height z = 4. A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions by the distance from a ...

  5. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Vectors are defined in cylindrical coordinates by (ρ, φ, z), where. ρ is the length of the vector projected onto the xy -plane, φ is the angle between the projection of the vector onto the xy -plane (i.e. ρ) and the positive x -axis (0 ≤ φ < 2 π), z is the regular z -coordinate. (ρ, φ, z) is given in Cartesian coordinates by:

  6. Del in cylindrical and spherical coordinates - Wikipedia

    en.wikipedia.org/wiki/Del_in_cylindrical_and...

    Table with the del operator in cartesian, cylindrical and spherical coordinates. Operation. Cartesian coordinates (x, y, z) Cylindrical coordinates (ρ, φ, z) Spherical coordinates (r, θ, φ), where θ is the polar angle and φ is the azimuthal angle α. Vector field A.

  7. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates (r, z) to polar coordinates (ρ, φ) giving a triple (ρ, θ, φ). [9]

  8. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    A two-dimensional coordinate system on the stereographic plane is an alternative setting for spherical analytic geometry instead of spherical polar coordinates or three-dimensional cartesian coordinates. This is the spherical analog of the Poincaré disk model of the hyperbolic plane.

  9. Spherical law of cosines - Wikipedia

    en.wikipedia.org/wiki/Spherical_law_of_cosines

    In spherical trigonometry, the law of cosines (also called the cosine rule for sides[1]) is a theorem relating the sides and angles of spherical triangles, analogous to the ordinary law of cosines from plane trigonometry. Spherical triangle solved by the law of cosines. Given a unit sphere, a "spherical triangle" on the surface of the sphere is ...