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The cutscene in the original Pac-Man game exaggerated the effect of the Energizer power pellet power-up. [1]A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay.
When Pac-Man eats all of the dots, the player advances to the next level. Levels are indicated by fruit icons at the bottom of the screen. In between levels are short cutscenes featuring Pac-Man and Blinky in humorous, comical situations. If Pac-Man is caught by a ghost, he loses a life; the game ends when all lives are lost.
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Ms. Pac-Man [b] is a maze arcade video game developed by General Computer Corporation and published by Midway in 1982. [a] ... Inspired by the cutscenes of Crazy Otto
Pac-Man [a] is a video game series and media franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani.
A cutscene that appears after the 5th round of the game, shows the ghost Blinky chasing after Pac-Man, and their ghost costume snags on a nail and rips, revealing a leg underneath. In a later cutscene, they have a rip in their ghost costume, then after going off screen, they are seen back on the screen dragging the red costume behind them. [14]
For unknown reasons, the game was scrapped and later reworked into Pac-Man World 3, with Bluth no longer involved. [3] Pac-Man World 3 was released on November 15, 2005 for Windows, GameCube, PlayStation 2, and Xbox, with versions for PlayStation Portable and Nintendo DS following on December 6 and December 7, respectively.