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  2. Category:Team Fortress 2 user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Team_Fortress_2...

    [[Category:Team Fortress 2 user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Team Fortress 2 user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks. [68] [69] Team Fortress 2 Classic - A Team Fortress 2 mod that reimagines the game using its 2008-2009 incarnation as a base, adding new weapons, maps, and game modes. [70] Zombie Panic!

  4. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Its development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development.

  5. Team Fortress 2 Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2_Classic

    The core gameplay of Team Fortress 2 Classic is identical to Team Fortress 2 in most ways, described as "toning down TF2's less coherent elements in favor of gameplay-focused additions". [5] Existing content (as existed in the game’s original 2007 release) goes largely untouched, in favor of augmenting the game play with new weapons and game ...

  6. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker (often abbreviated as SFM) is a 3D computer graphics software tool published by Valve for creating animated films, which uses the Source game engine. [6] Source Filmmaker has been used to create many community-based animated shorts for various Source games, such as Team Fortress 2, the Left 4 Dead series, and Half-Life 2.

  7. Template:Source (game engine) modifications - Wikipedia

    en.wikipedia.org/wiki/Template:Source_(game...

    To change this template's initial visibility, the |state= parameter may be used: {{Source (game engine) modifications | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Source (game engine) modifications | state = expanded}} will show the template expanded, i.e. fully visible.

  8. Category:Currency conversion templates - Wikipedia

    en.wikipedia.org/wiki/Category:Currency...

    [[Category:Currency conversion templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Currency conversion templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  9. Category:Currency templates - Wikipedia

    en.wikipedia.org/wiki/Category:Currency_templates

    [[Category:Currency templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Currency templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.