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  2. Performance per watt - Wikipedia

    en.wikipedia.org/wiki/Performance_per_watt

    With modern GPUs, energy usage is an important constraint on the maximum computational capabilities that can be achieved. GPU designs are usually highly scalable, allowing the manufacturer to put multiple chips on the same video card, or to use multiple video cards that work in parallel.

  3. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate, most commonly expressed in frame/s, frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed. This definition applies to film and video cameras , computer animation , and motion capture systems.

  5. 16-pin 12VHPWR connector - Wikipedia

    en.wikipedia.org/wiki/16-Pin_12vHPWR_connector

    The connector first appeared in the Nvidia RTX 40 GPUs. [5] [6] The prior Nvidia RTX 30 series introduced a similar, proprietary connector in the "Founder's Edition" cards, which also uses an arrangement of twelve pins for power, but did not have the sense pins, except for the connector on the founders edition RTX 3090 Ti (though not present on the adapter supplied with those cards.) [7]

  6. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    In "hybrid mode" most of the computation is done by the 3D engine of the GPU. Using AMD's Accelerated Parallel Programming SDK and OpenCL developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding.

  7. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan is a low-level, low-overhead cross-platform API and open standard for 3D graphics and computing. [17] [18] [19] It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. It is designed to support a wide variety of GPUs, CPUs and operating systems, and it is also designed to work with modern ...

  8. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.

  9. RivaTuner - Wikipedia

    en.wikipedia.org/wiki/RivaTuner

    RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.