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The System tab displays the current DirectX version, the computer's hostname, the operating system's version, information on the system BIOS, and other data. The DirectX Files tab displays information about the versions of specific DirectX system files , which are portable executables or dynamic-link libraries (DLLs).
DirectDraw was introduced for Windows Mobile in Windows Mobile 5.0, replacing the graphics component of GAPI, which was then deprecated. [1] With the release of DirectX version 8.0, DirectDraw was merged into a new package called DirectX Graphics, which extended Direct3D with a few DirectDraw API additions. DirectDraw can still be used by ...
Windows NT 4.0 was the first release of Microsoft Windows to include DirectX as standard—version 2 shipped with the initial release of Windows NT 4.0, and version 3 was included with the release of Service Pack 3 in mid-1997. However advanced hardware accelerated Direct3D and DirectSound multimedia features were never available on Windows NT 4.0.
GDI was present in the initial release of Windows. MS-DOS programs had manipulated the graphics hardware using software interrupts (sometimes via the Video BIOS) and by manipulating video memory directly. Code written in this way expects that it is the only user of the video memory, which was not tenable on multi-tasked environment, such as ...
The Managed DirectX 2.0 library expired on October 5, 2006. During the GDC 2006, Microsoft presented the XNA Framework, a new managed version of DirectX (similar but not identical to Managed DirectX) that is intended to assist development of games by making it easier to integrate DirectX, HLSL and other tools in one package. It also supports ...
The new driver model requires the graphics hardware to have Shader Model 2.0 support at least, since the fixed function pipeline is now translated to 2.0 shaders. However, according to Microsoft as of 2009, only about 1–2 percent of the hardware running Windows Vista used the XDDM, [10] with the rest already WDDM capable.
The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18] Both types of API were already offered with the second release of Reality Lab before Direct3D was released. [16]
Surface 2 is a Surface-series Windows RT hybrid tablet computer created by Microsoft. It was unveiled on September 23, 2013, and released on October 22, 2013 and is the successor to the original Surface. As of January 2015, Microsoft no longer manufactures Surface 2, and provided security updates for the device until January 2023. [5]